Melee Weapons
Hello Uberstrikers,
As we all know, the melee weapon is a very common to find in this game. Very very common. And let's face it, the weapon is being abused by thousands of Uberstrikers across the world.
Now of course there is nothing wrong with having some fun and using it here and there, but using the weapon as your only weapon, is an issue. The weapon is not made to serve as a killing machine. I don't know how many times I see players using only melee at Sky Garden or even other maps. You make think, well it's their decision to use what they want. Well that is completely true, but most (not all) melee users are usually so incredibly rude it makes you sick. They only want to rank up or go to the next level. Also to only use melee is abusing what the melee weapon is intended for. I've said in other posts that the melee weapon is a secondary weapon. For situations when your out of ammo or in close combat.
We've recently had a player become number one in this game by abusing the melee system and getting over 150,000 kills on that weapon in half a year. There are plenty of players that work incredly hard for the kills they get without using melee, but those who use melee can pass them up in half the time.
Of course, it's not completely the players fault for having melee weapons be so easy to get cheap and easy kills. For Uberstrike has made it easier for them to thrive with the help of lag, sync (yet to be improved) and the benefit of having experience point bonuses.
Players with a slow computer can join a game, away from there country, and end up getting a 100+ kills in ten minutes. They end up ruining everyone's game play by killing the player where he was two or three seconds ago. It's frustrating and extremely annoying.
I don't want to come across as if I'm only trying to do this for the benefit of my game play. I'm trying to improve everyone's enjoyment of the game except for the abusing melee users.
Ways to help this issue; the improving of sync, decreasing lag with the help of ping caps (I.e. kicking players with pings over 150) and having no splash on melee weapons (honestly should a melee weapon have splash damage).
What people often say:
[quote="Luke_97"]I think everybody can use the melee weapon how often he wants. If he use it always or just sometimes. It can determine how often he uses it.[/quote]
Hey Luke,
First of thanks for posting something to counter what I said. It helps so I can show my reasoning further more. Now to get started, you're right. Everyone can use what weapon they want for however long they want. I have nothing against that. What I don't like is the idea of it being away to dominate in a game where other players dominate by the use of melee. Also if your only going to use ONLY melee then you're going against the purpose of the weapon. Like I said the weapon is intended for situations of low ammo or close combat. Not ever kill you get in a game.
Same idea from a different person:
[quote="DaBeast781"]Hey What Now
The issue of the melee was one that was brought up months ago when the initial change was made (in regards to it performance, not server delay etc.) To put it simply, a melee should
- not be a one hit kill ever. ever.
- not have splash damage.
To people who actually play FPS games, the melee is a weapon designed as:
- a last minute resort, usually used if ammo is depleted.
- to humiliate opponent by sheer skill. a difficult kill to actually pull off. (pulling off difficult shot on opponent, showing domination)
- close combat to finish off opponent (ie. you snipe an opponent, as player moves closer you use an mg to lower their health, and finally when they are close enough, you can either finish with mg, or melee them. **NOTE the melee once again is NOT a primary weapon.
Due to the melee being
- OP (up to 150 dmg.)
- having splash damage the size of the map
This makes a broken melee system. What annoys me is that the system was ok before. albeit the mythic edge was a 1 hit kill, it was a credit gun which few players used. Now days if you have a mythic edge.... -_-
But the good news is, the betas have been hard at work trying to sort this issue out, and hopefully soon the melee will be returned to actually being a melee weapon.
As for ping / server delay / sync bla bla bla, well in my opinion v4 is never going to be rid of those issues.
[b]btw thanks for good feedback. more of this please forum users.[/b]
regards db.[/quote]
Thank you and good day,
WHAT NOW
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TRiiiPLE commented
http://youtu.be/jxaXsliFHGQ <-- Abuse ease evidence
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Pixel commented
Thanks for this WN, just what we needed :D