Demolition
in Demolition the player may respawn as many times as they need. Additionally, each attacker has a bomb as soon as they spawn, and after any respawning. Other differences include a maximum of three rounds per game and an overall score limit of two. Also, both bomb sites must be destroyed within the given time limit. 2.5 minutes are given for the attackers to destroy the first target (either A or B) and if they destroy it, 2.5 additional minutes are added to destroy the second one. If any of these limits are reached, the defenders win the round. There are two rounds in a match, one with each team attacking. If the result is 1-1, a tie break round is played, where the team with the most kills plays defense. This can give advantage to one of the teams, because in some maps it is easier to defend than to attack (for example small maps like Uberzone), or vice versas.
Demolition is also very popular for Spawn Trapping, as both teams have a fixed spawn, and unlike Domination, the spawn area is very difficult to change by having a presence in the respawning area.
Individual XP are given the following way: 50 XP for a kill, 100 for killing a bomb planter/defuser and 600 XP for planting/defusing the bomb.