Tireurdelits
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11 results found
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241 votesTireurdelits supported this idea ·
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4 votesTireurdelits shared this idea ·
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135 votesTireurdelits supported this idea ·
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109 votes
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318 votes
An error occurred while saving the comment -
11 votes
An error occurred while saving the comment Tireurdelits commentedSo, a non-damage item with slow reload, expires as soon as the enemy reaches the user. It's fair, and realistic by the way :)
An error occurred while saving the comment Tireurdelits commentedOr, it simply doesn't give damage. If you played The Legend of Zelda, it's pretty hard to shoot while moving ;)
Tireurdelits shared this idea · -
30 votes
An error occurred while saving the comment Tireurdelits commentedAggree. I can strafe as fast as a rocket, and it becomes very hard/impossible to control...
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3 votes
An error occurred while saving the comment Tireurdelits commentedHuhum...watch out! Movie are copyrighted! The must pay the right!
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160 votes
An error occurred while saving the comment Tireurdelits commentedI all aggree. Great Idea. ;)
An error occurred while saving the comment Tireurdelits commentedI all aggree. Great Idea. ;)
Tireurdelits supported this idea · -
970 votes
An error occurred while saving the comment Tireurdelits commented100% for it!
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3,755 votes
Ow yeah! We need some subterranean maps!